AI Insights · Timothy · July 2022
Top 5 Virtual Pet Apps in Latin America Q2 2022
Discover the performance of the top 5 virtual pet applications in Latin America during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top five virtual pet applications on a unified platform in Latin America showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
My Cat – Virtual Pet Games by Akita Limited Liability Company experienced a fluctuation in weekly downloads, with a peak of around 115K in the week of May 23. Weekly revenue showed a decline from $9.2K in late March to approximately $7.4K by the end of June. Active users saw a significant drop from 325K in late March to about 157K by the end of June.
My Talking Tom 2 from Outfit7 Limited maintained a strong presence with weekly downloads consistently around the 400K mark, peaking at 500K in late March. Revenue remained steady, hovering around $3K, with a slight increase to $4.2K mid-June. Active users were high, fluctuating around 6.5M to 6.7M throughout the quarter.
My Talking Angela 2, also by Outfit7 Limited, showed steady weekly downloads, reaching a high of approximately 486K in the last week of June. Weekly revenue varied slightly, averaging around $2.5K. Active users saw a gradual increase from 1.7M in late March to nearly 2M by the end of June.
My Talking Tom Friends, another title from Outfit7 Limited, experienced consistent weekly downloads, peaking at around 475K in the final week of June. Revenue remained stable, averaging around $2K. Active users were robust, ranging between 7.1M and 7.6M throughout the quarter.
Lastly, Baby Panda World - BabyBus by BABYBUS saw a peak in weekly downloads of approximately 95K in mid-June. Weekly revenue hovered around $1.7K to $2K, while active users were consistent, maintaining around 2M throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.